Prepare for ports, pirates, and ships as Dominion: Seaside returns to explore
the vast open waters! In the second addition of Dominion the new theme is cards
that have an ongoing mechanic whether the card will setup your next turn or
expand the concept of a normal turn it's a technique that changes the way the
game is played! Other card innovations include the addition of 26 new kingdom
cards that allow the possibilities to be endless!
Dominion: Seaside is
an expansion and can't be played by itself. To play Seaside, you will need
Dominion or the stand alone expansion Dominion: Intrigue. Either of those games
will provide the treasure, victory, and curse cards that you need to play. They
will also have the complete rules for setup and game-play. Combine Dominion:
Seaside with all the other Dominion expansions for a truly thrilling game!
*All you ask is a tall ship and a star to steer her by... and someone
who knows how to steer ships using stars. You finally got some of those rivers
you'd wanted, and they led to the sea. These are dangerous, pirate-infested
waters, and you cautiously send rat-infested ships across them, to establish
lucrative trade at far-off merchant-infested ports. First, you will take over
some islands, as a foothold. The natives seem friendly enough, crying their
peace cries, and giving you spears and poison darts before you are even close
enough to accept them properly. When you finally reach those ports you will
conquer them, and from there you will look for more rivers.
One day, all
the rivers will be yours.
Contents
- 300 Cards
- Storage Tray
- 18 Player mats
- 25 Coins
- 15 Tokens
- Rule Booklet