The Cross-Country Train Adventure Game
From the designer and publisher:
With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes,
while providing players with intense strategic and tactical decisions every
turn. Players collect cards of various types of train cars they then use to
claim railway routes in North America. The longer the routes, the more points
they earn. Additional points come to those who fulfill Destination Tickets, goal
cards that connect distant cities; and to the player who builds the longest
continuous route.
The rules are simple enough to write on a train ticket each turn you either
draw more cards, claim a route or get additional Destination Tickets, says
Ticket to Ride author, Alan R. Moon. The tension comes from being forced to
balance greed adding more cards to your hand; and fear losing a critical route
to a competitor.
Ticket to Ride continues in the tradition of Days of Wonder's big format
board games featuring high-quality illustrations and components including: an
oversize board map of North America, 225 custom-molded train cars, 144
illustrated cards, and wooden scoring markers.
Days of Wonder